
Translation can change the interpretation of any work a great deal, and perhaps Chrono Trigger succumbs to this as well. Regarding the other things you pointed out, I didn’t consciously have anything in mind, biblical or otherwise, when I wrote the story. “Three wisemen who carry the same names as the Biblical wisemen…?” Oh, I see… So, that’s how they were named in the English version? In the original Japanese version, the ancient sages were named GASSHU, HASSHU, and BOSSHU. MK: I wasn’t the main story writer for Xenogears, so I can’t say much on it, but as for Chrono Trigger, I didn’t especially think of the Bible when I was writing the story. Thank you for your time, and thank you for the superb games you’ve brought us. I have spent an incredible amount of time dissecting and analyzing Chrono Trigger, and I simply would like to know if I’m on the right track. I cannot express in words how much your answering this question with a confirming yes-or-no would mean to me. I know from Xenogears that Square has used the Bible as an extensive base for concepts, so I was wondering if either of you gentlemen could verify for me (and many other curious Chrono Trigger fans) whether or not you intentionally patterned many areas of Chrono Trigger after well-known Biblical tales. Not only Crono, but many other characters have Biblical names whose Biblical roles they conform to with great accuracy, such as Magus and Mammon. For instance, Crono exhibits many telltale traits of Jesus Christ, such as his selfless death and resurrection, gifts from three wisemen who carry the same names as the Biblical wisemen, a walking-on-water scene in the Heckran Cave, etc. Chrono Trigger appears to hold many, many similarities and parallels to characters and tales from the Bible, but in a somewhat subtle manner. Mr.Kato, I have a very serious question for both of you concerning Chrono Trigger, which I’m assuming one or the other of you worked on. And hey, thanks Gamepro, for allowing Chrono Trigger writer Masato Kato to speak: I would rather ask the developers on their intentions behind X or Y rather than making a hasty judgment (as per my emphasis on “objectivity” when it we embark on such pursuits). What parts deserve analysis, and which do not? Do we consider a cursory, possibly unintentional name drop as a connection? What about something that look similar to a common fantasy/sci-fi story trope? In most cases, they will spew off a list of “facts” and “connections” without making the choice of said “facts” clear. Part of the problem with these “connections” videos and articles (that link is not discussed here), or at least my problem, usually consists of inconsistent criteria of what constitutes a “connection”. Go play Chrono Trigger, it’s good for you. Also, BEWARE OF LOTS AND LOTS OF SPOILERS. Watch this video by the Game Theorist, then return to the rest of this article.
